EvoLabs
  • 👋Welcome
  • Scripts
    • 🔊evo_sound
      • Installation
      • Config
      • Exports
      • Sync System
    • 🔉evo_sound_player
      • Installation
      • Config
      • Exports
      • Hooks (client-side only)
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evo_sound

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Last updated 7 months ago

Using evo_sound allows you to play sounds as if they were real, featuring lowpass filter when the sound comes from a vehicle or interior, as well as stereo effect to be able to ubicate the sound in the 3d space. It also provides xsound and interact_sound compatibility, so you can run any audio script. We also support spotify/youtube urls as well as any webaudio url (mp3, ogg, webm, flac, etc) including audio stream

Features

  • xsound and interact_sound full compatibility (including old xsound TTS)

  • Supports spotify, youtube and soundcloud (less than 1 second to load, up to 1,5 hour of length)

  • Supports all web audio formats

  • Interior/water/custom sound filter

  • Built-in entity attach system

  • 3D audio with multiple algorithms (linear, exponential or square)

  • Spatial stereo audio with configurable multiplier

  • Streamermode command

  • Volume menu, easily change volume or choose to sync it with game volume

  • Sound sync system

Compatibility

evo_sound is fully standalone, compatible with any framework.

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